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Outsourcing

Playable ads and HTML5 games, produced end to end.

We take a brief to a network-compliant build: size-budgeted, multi-variant, tested on the devices your audience actually holds. Meta, Unity, AppLovin, Google, Mintegral and IronSource specs are part of the plan, not a delivery-day surprise.

300+
Playable ads shipped
50+
Original HTML5 games for clients
1 day
Typical turnaround on scope and timeline

What we build

01

Playable ads

Network-compliant builds for Meta, Unity, AppLovin, Google, Mintegral and IronSource. Size budgets set before production, multiple creative variants from one core build, A/B ready on delivery.

02

HTML5 games

Casual and puzzle titles for web, mobile web and social platforms. Frame and memory budgets are part of the brief, and every build is tested on low-end devices before it leaves the studio.

03

Advergames & brand campaigns

Playable brand work produced inside your guidelines — tone, palette, logo treatment and legal copy handled as production constraints rather than afterthoughts.

04

Art, UI & porting

2D art, VFX and interface work to spec, plus porting existing builds to HTML5 when a title needs to run in the browser.

How a project runs

Step 01

Brief & scope

Goals, networks, size budget and timeline agreed in writing.

Step 02

Playable prototype

The core interaction first, running on a device, before art lands.

Step 03

Art & polish

Production art, VFX and interface work against the approved prototype.

Step 04

Delivery & QA

Network checks, variant packaging and a QA pass on low-end hardware.

Send us a brief, a build, or a rough idea.

hello@purusgames.com